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LifelikeCharactersServiceServer

This item only works when running on the server. Server

Can be accessed via LifelikeCharactersService.getServer.

Handles the replication of character's head rotations.

Functions

disableReplication

LifelikeCharactersServiceServer.disableReplication() → ()

Disable replication of character's head rotations between all players in the game.

enableReplication

LifelikeCharactersServiceServer.enableReplication() → ()

Enable replication of character's head rotations between all players in the game.

Show raw api
{
    "functions": [
        {
            "name": "disableReplication",
            "desc": "Disable replication of character's head rotations between all players in the game.",
            "params": [],
            "returns": [],
            "function_type": "static",
            "source": {
                "line": 21,
                "path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceServer.luau"
            }
        },
        {
            "name": "enableReplication",
            "desc": "Enable replication of character's head rotations between all players in the game.",
            "params": [],
            "returns": [],
            "function_type": "static",
            "source": {
                "line": 28,
                "path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceServer.luau"
            }
        },
        {
            "name": "setup",
            "desc": "This function is called for you when the package starts. You do NOT need to call this.\n\nIf you call this function it will error.",
            "params": [],
            "returns": [],
            "function_type": "static",
            "private": true,
            "source": {
                "line": 38,
                "path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceServer.luau"
            }
        }
    ],
    "properties": [],
    "types": [],
    "name": "LifelikeCharactersServiceServer",
    "desc": "Can be accessed via [LifelikeCharactersService.getServer].\n\nHandles the replication of character's head rotations.",
    "realm": [
        "Server"
    ],
    "source": {
        "line": 16,
        "path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceServer.luau"
    }
}