Show raw api
{
"functions": [
{
"name": "setHeadRotationReplicationRate",
"desc": "Override the head replication rate, by default the rate is `1/20`.\n\n:::warning\nYou shouldn't mess with this too much as higher values can cause bandwidth issues.\n:::",
"params": [
{
"name": "rate",
"desc": "",
"lua_type": "number"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 36,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "setFirstPersonOffset",
"desc": "Sets how far farward the camera will be in first person compared to normal. Note that\nthe negative scale is farward relative to the head.",
"params": [
{
"name": "offset",
"desc": "",
"lua_type": "number"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 44,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "setHeadRotationClampValues",
"desc": "[HeadSystem.setBounds]",
"params": [
{
"name": "lower",
"desc": "",
"lua_type": "number?"
},
{
"name": "upper",
"desc": "",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 51,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "setCustomHeadOffset",
"desc": "[HeadSystem.setCustomHeadOffset]",
"params": [
{
"name": "headOffset",
"desc": "",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 58,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "updateSoundForMaterial",
"desc": "Sets the sound for the passed `material` to be `sound` where if `sound` is nil then the fallback sound is used, this by default is\nthe normal roblox walking sound however this can be overrided with [LifelikeCharactersServiceClient.changeFallbackSound].",
"params": [
{
"name": "material",
"desc": "",
"lua_type": "Material"
},
{
"name": "sound",
"desc": "",
"lua_type": "string?"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 68,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "changeFallbackSound",
"desc": "Change the default footstep sound that is used when a [Material] doesnt have a sound set.",
"params": [
{
"name": "sound",
"desc": "",
"lua_type": "string"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 75,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
},
{
"name": "setup",
"desc": "This function is called for you when the package starts. You do NOT need to call this.\n\nIf you call this function it will error.",
"params": [],
"returns": [],
"function_type": "static",
"private": true,
"source": {
"line": 85,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
}
],
"properties": [],
"types": [],
"name": "LifelikeCharactersServiceClient",
"desc": "Can be accessed via [LifelikeCharactersService.getClient].",
"realm": [
"Client"
],
"source": {
"line": 27,
"path": "packages/lifelikeCharactersService/source/LifelikeCharactersServiceClient.luau"
}
}