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{
"functions": [
{
"name": "new",
"desc": " \nCreate a new Lifecycle with the given `name`. You can optionally pass a dispatcher to use,\nit defaults to an AsyncDispatcher if nothing is passed.",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
},
{
"name": "dispatcher",
"desc": "",
"lua_type": "BaseDispatcher"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 29,
"path": "packages/sapling/source/classes/Lifecycle.luau"
}
},
{
"name": "fire",
"desc": "Fires the lifecycle, anything passed into `...` will also be passed to every function which this\nlifecycle invokes.",
"params": [
{
"name": "...",
"desc": "",
"lua_type": "any"
}
],
"returns": [],
"function_type": "method",
"source": {
"line": 63,
"path": "packages/sapling/source/classes/Lifecycle.luau"
}
}
],
"properties": [],
"types": [],
"name": "Lifecycle",
"desc": "A lifecycle is a class that allows you to call a certain function on every service. For example,\nyou could have an \"onStart\" lifecycle.",
"source": {
"line": 12,
"path": "packages/sapling/source/classes/Lifecycle.luau"
}
}